Welcome to DayZLife Role Play Mod.
Attention A new DayZLife Version will come. This Version will most compatible with this version, but not all.
Feature list
- Supported languages: All
- Spawn Menu with Job choice
- Job change is possible every time without dying (CTRLL + 3)
- own Money-System
- tax system, A tax is due for each sale at the trader.
- messenger system (CTRLL + 4)
- players have a contact book
- can exchange contact data via F action
- can replay to messages
- can write anonymous message
- must have a personal radio with active battery to use message system (configurable)
- Cars
- Key System
- last driver can sell cars
- every car has one owner
- every player, who has access to car, can see the owner of the car
- configurable no car collision damage
- can be parked in a virtual garage
- can be raided
- insurance for car damage, can be taken at garage
- can be tuned (replace car) by a tuning menu for restricted user
- money can be stolen from other and dead players
- bank system
- pay in / pay out
- transfer money over bank
- transfer money directly to players
- time and player count controlled raids
- bank can be raided
- Bank rob steal the configured percentage from tax income, so player dont lose any money at bank rob.
- if a player dies, the money will stay at the dead character. The money at bank will not be touched
- own trader-system
- several trader locations
- trader can be configured, so that they can only used by a job group Cop/Medic/Civil or by all
- dynamic prices for items related to trader storage
- Players can buy default DayZ Buildings
- Player can upgrade houses with extensions
- Doors can be looked
- Storage
- Alarm systems with different levels
- House access control system (Give other Players Access to your house)
- Houses can be raid by other players
- Houses can upgraded with an extendable inventory, this is accessible for all players when no door from house is looked
- legal and illegal harvest of resources.
- coal
- iron
- copper
- cocaine
- stones
- apple
- (some) resources can be further processed into goods.
- License-System
- Players require a license to harvest certain resources (can be changed)
- Players require a license for the further processing of resources (can be changed)
- implemented Almanac to figure out what you need/what you can do and how, short key to open is RCTRL and LCTRL or LCTRL and 1
- display online players per role in Almanac
- Admins can (There are Panels in Almanac)
- in game delete/reset player data related to our mod
- can give players the role "Cop"
- player that can manage cops can also access all doors and house inventories
- can give players the role "Medic"
- can give players money to player or bank
- can see details of players in game
- many logs to make the admin life easy
- Arrest-system
- Prisoners must stay in range of a specific point (can be manually set in the config), to reduce his arrest time
- Player can get a paycheck, role related configurable
- When before a player dies, he got a menu to decide for heal by medic, heal by hospital or die.
- Jobs
Every Job can configured with different ranks
- Medic
- can raid police stations and prisons
- can get load out at specific position
- Spawn with Medic Equipment
- can heal other players
- can open medic buildings
- have a panel in almanac where they can see player emergency
- get a message, when there is a new emergency
- Civil
- can raid police stations, prisons, hospitals and buildings from other players
- Spawn with Civil Equipment
- Cops
- spawn with Cop Equipment
- can get load out at specific position
- can open police stations and prisons
- can give player arrest
- can open every car
- can see owner of cars
- can see owner of houses in house menu
- can pay back the money from a bank robbery, every policeman who is online at that time gets a percentage bonus.
- Army
- spawn with Army Equipment
- can get load out at specific position
- can open army buildings and prisons
- can give player arrest
- Fraction System
- Players can create a fraction currently there are following access rights managed by fraction:
-- access to fraction garage
-- access to fraction bank account (pay in and amount is visible)
-- can take money from fraction bank account
This mod was inspired by Altis Life for Arma 3.