House:
{
"version": "5" // Never touch this value. It is needed internally
"minCountOfCopsForRaid": 3, // if a player wants to raid a house, A min count of cops has to be on duty
"copHouseConfigs": [ // All cop buildings
{
"houseType": "Land_Village_PoliceStation", // The type of the building
"raidTools": [
"Crowbar" // What kind of weapons the raider must have, he needs only one of the.
],
"raidTimeInSeconds": 1200 // Time that is needed for one door
},
....
],
"medicHouseConfigs": [
{
"houseType": "Land_City_Hospital", // The type of the building
"raidTools": [
"Crowbar" // What kind of weapons the raider must have, he needs only one of the.
],
"raidTimeInSeconds": 1200// Time that is needed for one door
},
...
],
"armyHouseConfigs": [
{
"houseType": "Land_Tisy_HQ", // The type of the building
"raidTools": [
"Crowbar" // What kind of weapons the raider must have, he needs only one of the.
],
"raidTimeInSeconds": 1200 // Time that is needed for one door
},
....
],
"houseConfigs": [ // Collection of configured buildings
{
"houseType": "Land_Garage_Row_Small", // The type of the building
"sellPrice": 50, // Price when player sell this building
"buyPrice": 100, // Price when player buy this building
"storagePosition": [], // Storage position, see example below
"storageBuyFactor": 0.5, // The increase of price, when a player buy a storage. E.g. first cost 100 the second will cost 150 by a factor of 0.5
"raidTools": [ // What kind of weapons the raider must have, he needs only one of the.
"Crowbar"
],
"inventoryItemsPerLevel": 5, // How much items can stored per level
"maxHouseInventoryLevel": 5 // the max level of house inventory. Attention: If you can store to much items. The store file can be corrupted by DayZ.
},
{
"houseType": "Land_Garage_Office",
"sellPrice": 50,
"buyPrice": 100,
"storagePosition": [ // Defined position of Storage. This positions a relative to house position when a house has an orientation of 0, 0 ,0 and a position of 0, 0, 0
[
2.0,
-3.200000047683716,
7.0
],
[
-1.8515620231628419,
-3.1902859210968019,
5.0
],
[
0.0,
-0.09000000357627869,
0.0
]
],
"storageBuyFactor": 0.5,
"raidTools": [
"Crowbar"
],
"inventoryItemsPerLevel": 5,
"maxHouseInventoryLevel": 5
}
]
}