This mod has been deprecated. Please upgrade to:

DayZ Life V2 Client (RP Framework)

DayZ Life V2 Server (RP Framework)

Trader Positions:

{
    "version": "3", // Never touch this value. It is needed internally
    "positions": [ 
         // First Trader Position
        {
            "position": [
                4660.0, 
                339.2829895019531,
                10325.0
            ],
            "orientation": [
                0.0,
                0.0,
                0.0
            ],
            "categoryNames": [ // Trader Categories, you have to configure it in traderCategories.json, Here you have only to add the category names
                "Attachments"
            ],
            "spawnPositionOfVehicles": [ // The Position where things should spawn that the player can not take to inventory 
                4634.0,
                338.04998779296877,
                10319.9814453125
            ],
            "spawnOrientationOfVehicles": [
                0.0,
                0.0,
                0.0
            ],
            "forJob": "" // Here you can configure what kind of job the player must have to open the trader. Possible values: "" = All Players; "Cop" = only for cops; "Medic" = only for medic; "Civil" = only for civil
        },
        // END First Trader Position
        // Second Position Start
        {
            "position": [
                14298.921875,
                3.6977109909057619,
                13301.2373046875
            ],
           "orientation": [
                0.0,
                0.0,
                0.0
            ],
            "categoryNames": [ // Trader Categories, you have to configure it in traderCategories.json, Here you have only to add the category names
                "Attachments"
            ],
            "spawnPositionOfVehicles": [ // The Position where things should spawn that the player can not take to inventory 
                4634.0,
                338.04998779296877,
                10319.9814453125
            ],
            "spawnOrientationOfVehicles": [
                0.0,
                0.0,
                0.0
            ],
            "forJob": "" // Here you can configure what kind of job the player must have to open the trader. Possible values: "" = All Players; 
        },
    ]
}